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Archive for December, 2009

The Twelve Days of Winter Veil: Day four

December 31st, 2009

WoW.com continues celebrating Winter Veil with our Twelve Days of Winter Veil contests. Today is day four of our countdown and we are giving away a set of World of Warcraft novels written by Richard Knaak to one lucky winner courtesy of Pocket Books. The set includes:

Night of the Dragon
War of the Ancients Archive (which includes Well of Eternity, Demon Soul, The Sundering)
Warcraft Archive (which includes Day of the Dragon)
The contest is open to legal residents of the 50 United States, the District of Columbia, and Canada (excluding Quebec), and everyone who enters must be 18 or older. To enter, leave a comment on this post before 12pm ET (noon) Thursday, December 31, 2009. Please be sure to use a real email that you check often to enter, so we can contact you should you be the winner. You may enter only once and one winner will be selected randomly. The winner will receive 1 set of Richard Knaak World of Warcaft novels including Night of the Dragon, War of the Ancients Archive and Warcraft Archive with a total retail value of US$50. Click here to read the official contest rules.

And if you don’t win today (or even if you do!) check back later today for loot card giveaways and tomorrow for more contests — the prizes only get better as we count down the Twelve Days of Winter Veil!

Castille World of Warcraft

It came from the Blog Winter Veil event today

December 31st, 2009

Don’t forget! We’re killing dragonhawks, baking cookies and otherwise enjoying the Feast of Winter Veil festivities tonight in It came from the Blog. As you can see, my mage who does not seem to have pants in any form is waiting patiently for the party to begin. Here are the details:

When: 11:00pm EST (8pm PST, 9pm Server) December 30, 2009
Where: In front of Silvermoon on the Zangarmarsh realm (US)
Who: Any level Horde character (bring your highest level for the most fun)
What: We will be harvesting eggs, baking cookies, kissing strangers under the mistletoe as well other holiday festivities.
How: Ask any It came from the Blog Lurker or Robinator for an invite to the guild.
Please see our FAQ if you have any questions.

You’re all invited to join us — hope to see you there!

Castro World of Warcraft

In-game models I would change if I could

December 30th, 2009

In the transition to Cataclysm, an increasing amount of the game looks pretty dated, and we’ve already see Blizzard take a wrench to a number of models like druid forms and major lore figures. I’ve been hoping for a while that they’ll do the same with the game’s earliest and most dated models — the ones that haven’t changed a whit since the classic game hit beta — and particularly the following. All of them are a jarring difference from the graphical quality of Northrend creations, and only stand to get more so in Cataclysm:

1. The wyvern

The wyvern is the model from which Blizzard cribbed the horrifying older version of Tauren cat form, but it was already awful in its own right. Compared to gryphons, wyverns look…well…terrible. They have a host of much less impressive and realistic animations and just seem like they’re a lower-resolution model overall. The run animation on the player mount version makes it obvious that the thing was never meant to run, and the top of its head looks like somebody took an experimental swing at it with a frying pan. I have yet to see a Horde player fly one of these monstrosities longer than they absolutely have to.

Dear God, someone please put this affront to nature out of its misery.

2. Humans

I doubt this comes as any surprise to the legion of people out there who hate the Human model. Terrible, stiff, clunky animations and hands that look like giant oven mitts add up to a /wince-worthy effect, but I think it’s the harelip on the male version that bugs me the most. Please, nothing that makes one think that the ingame Humans are all living in rural Shropshire in the 19th century running around yelling, “It mun be frommet, Kester!” when not occupied with kobolds.

3. Orcs

Orcs have much cooler animations than their Human brethren, but still suffer from the same increasingly elderly design and oven-mitt hand construction. Also, I’d pay for a female Orc model where a braid doesn’t fly straight through a shield every time the damn character so much as moves a muscle.

4. Hippogryphs

Great animations, and a resounding /cheer for finally implementing a really cool walk/run in patch 3.3, but hippogryphs are still in terrible need of a graphics upgrade. The wings aren’t that bad, but the tail looks like someone spray-painted a banana and stapled it to their rears. Could something also be done about the back legs? Come to think of it, the entire rear-half of the hippogryph just needs an overhaul, period. Shriveled legs and a banana tail do not scream champion of the Argent Tournament, they scream discount purchase at Crazy Eddie’s Mounts 4 Less, with another 10% off for the wonky antlers.

5. Female Troll faces

All player-character female Trolls look the same, and that’s because there’s only one face option not currently stricken by demonic possession. Female Horde characters already have fewer customization options overall than their male counterparts (unless you’re a Blood Elf), and this a particularly annoying touch for Trolls.

These are the ones that came immediately to mind while considering the latest /wince moments I’ve had ingame, but people who play Alliance more could probably come up with another set.

Castro World of Warcraft

Blizzard’s comments on the in-game Cataclysm earthquakes

December 30th, 2009

Blue posters in the official forums have started leaving comments about the earthquakes happening in-game, which as we reported the other day, appear to be linked to in-game mobs that are potentially ushering in the beginning of the Cataclysm world event.

The comments are somewhat cryptic, but that is par for the course with Blizzard. They like to tease — to hold the carrot in front of you and make you run for it. But the evidence we presented Monday was pretty solid, and it’s gained even more traction in the community and around the net; so this is an interesting follow up to it all.

The comments thus far after the break.
Wryxian says in response to “Did Any of you saw that? There was a shake in Dalaran…. Is this the beginning of the Cata Pre event?…Or was it just me?”:

It was just you. Seriously, earthquakes leading up to some kind of cataclysm? I lol’d.

*the earth shakes a bit* o.O
He goes on to say:

You see how my temporary snowman avatar appears to bob from side to side? Well, the thing is, I’m standing perfectly still. The earth is moving, I tell you! *cough*
In response to “Is it only me laughing on the Earthquake in a flying City?:P” Wryxian replies:

The Kirin Tor want to ensure that even though their city is no longer actually in the ground anymore, it still receives the same treatment as the rest of Azeroth… or something. ;-)
We try not to read into blue comments too much, since reading in-between the lines can be a crap shoot sometimes. But in this case we think it’s notable enough, especially with the absence of Blizzard outright denying any linkage, that it’s worth bringing to everyone’s attention. Read into it what you will, but we think the meaning of Wryxian’s comments are quite clear: there is some linkage between the earthquakes and “some kind of cataclysm.”

Kins World of Warcraft

Encrypted Text: New Year’s Resolutions

December 30th, 2009

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we discuss the list of the things you should accomplish before 2011.

With 2009 fading quickly and Cataclysm on the horizon in the upcoming year, the WotLK chapter of our lives as rogues is coming to a close. Preliminary numbers from Icecrown Citadel show rogues performing admirably, especially on fights like the Deathbringer, where we truly get to focus on a tight rotation and maximum single target DPS. While much of ICC has yet to be unlocked, I am confident that we’ll find the best way to tackle the challenges it will place in front of us.

Arena season number 8 (and likely Wrath’s final season) is to be released shortly as well, which will see rogues vying against the plate classes for the top melee DPS honors. Cataclysm is bringing some of the most sweeping changes the game has ever seen, and so this is our last chance to experience the WotLK rogue before it disappears forever. Between the talent tree rebuild, the complete stat overhaul, and the massive world disruptions that are planned, we are running out of time to finish all of the items on our rogue to-do lists. Whether you’re a new rogue, or a grizzled 5 year veteran of the Horde-Alliance war, I’d suggest knocking out these rogue-specific objectives that may be disappearing forever.
Read more…

Castille World of Warcraft

Did you return to Azeroth?

December 30th, 2009

With the holiday relaxation & downtime many have had this last week, coupled with the recent offer of 7 days free to previous subscribers, some have gone back to World of Warcraft. After all, it is still the insanely huge gorilla in the MMO room, and with the recent addition in patch 3.3, it’s now very easy to get those instance groups you might have needed. Add to that the promise of holiday fun with friends, and it’s pretty easy to see why many may take Blizzard up on their offer.

On the other hand, there are a ton of games that have either just come out, or are going to come out this next year that could be keeping people out. (Even if just based on the “It’s not World of Warcraft” mantra.) Also, there’s the sheer fact that many folks are just burnt out. Sure, you might be getting groups faster, but you’re still running the same old dungeons you were before. After a while, that sense of same-old-same-old sets in and it gets mind-numbingly boring again for some.

Ultimately, we’ve been curious how many did opt to take them up on the 7 day offer, really. If you did go back for the 7 days, did you wind up resubscribing? Did you log in, see all the idiots in your PUG/Trade channel/etc, remember why you left, log back out, and delete the game? Or did you give the whole thing a pass altogether? We’d love to hear from those of you who got the offer to come back as to what you did. Leave us your thoughts below!

(So if you need the Cheapest, Fastest WoW Gold,WoW CD-Key & WoW Time Card, Secure WoW Powerleveling just buy here!)

Castille World of Warcraft

The Twelve Days of Winter Veil: Day five

December 30th, 2009

Only five days left to WoW.com’s 12 Days of Winter Veil contests. Today we are giving away two BlizzCon 2009 goodie bags, including all original contents. Winners will recieve, among other things, a code for Grunty The Murloc Marine in-game pet, the Noobz Raynor action figure and an official BlizCon 2009 authenticator. You can view the full contents of the goody bag in the gallery below.

The contest is open to legal residents of the 50 United States, the District of Columbia, and Canada (excluding Quebec), and everyone who enters must be 18 or older. To enter, leave a comment on this post before 12pm ET (noon) Wednesday, December 30, 2009. Please be sure to use a real email that you check often to enter, so we can contact you should you be one of the winners. You may enter only once and two winners will be selected randomly. Each winner will receive 1 BlizzCon 2009 goody bag with a retail value of US$125. Click here to read the official contest rules.

gmaxwell World of Warcraft

EVE player run lottery offers some of game’s rarest ships

December 30th, 2009

One of the things we really like about EVE Online is how the sandbox encourages all manner of player-run services and ventures. Sure, some of them can be risky, but others have been quite successful. A few of these projects are starting to become a mainstay of the game and some players have really made a name for themselves by establishing such ventures. A good example of this is EVE Online player T’Amber who is known for running lotteries. Big lotteries. The current (and fourth) “Ships of EVE” lottery that T’Amber is running is no exception and has tons of prizes, including some very rare ships in the game. Ticket prices are reasonable at 10 million ISK each, particularly in light of what can be won.

1st place is a whopping 228 ship collector’s fleet, featuring one of virtually every Tech I, Tech II, and Tech III ship across the game’s four races, along with their faction variants (including the pirate faction ships). The collective value of this prize fleet is many billions of ISK. Just as appealing to some players as winning first prize in this lottery is coming in second — and getting a “Mimir”. Blueprints for these rare cruisers were only given to members of Pandemic Legion for winning EVE Alliance Tournament VII this past September. Indeed, the “VII” is emblazoned on the ship’s hull, commemorating the tournament victory. There are very few Mimirs in the game and Ships of EVE 4 might be the only chance most players will have of obtaining one.
Read more…

Mustapha EVE Online

Love counts down to the launch of beta, account holders play free

December 30th, 2009

While everyone’s off enjoying the holidays, there’s no rest for Eskil Steenberg. The one man of the one-man-MMO team is working hard though the holidays, putting together 26 major new features for the introduction of the Love beta test.

While the features are secret, Eskil is updating his Twitter account with information on the new features as he completes them. Once all 26 items are done, Eskil will be updating Love and sending the game into beta. Currently the features look quite interesting — such as new specialized settlements, sound pathing for the game, letting the game’s AI use teleporter guns, a new building type (prisons), and something that is only referred to as “armageddon.” Whatever the heck armageddeon is, it sounds awesome.

If you’ve been an account holder for Love as of December 12th, then you should also rejoice in the advent of free gameplay. Eskil has removed the account timer from the server, as he doesn’t feel right charging for the game while he’s working on the beta update. The account timer will click back on once the beta is complete and launched. So, jump in and play, and cheer Eskil on as he counts down to beta!

Catalans World of Warcraft

Face of Mankind goes “retail”

December 30th, 2009

The open beta isn’t open anymore and the roleplaying first-person shooter MMO has converted into the real thing. Face of Mankind has gone into the “retail” phase and has put all of their accounts on a “premium trial period” to get a taste of what a paid account has to offer. The premium trial period will last until December 29th, so be sure to make your mind up quick.

Good news for veterans of the game, however, as you won’t need to subscribe to play this time around. Face of Mankind is instead taking a free-to-play/subscription approach, putting things like access to civilian clothing usage, department creation, carrying a third weapon, and faction leadership and other benefits solely in the hands of paying subscribers. Free-to-play accounts can still play and progress in their faction up to rank 4, own 10 clones, and have 20 spaces of inventory.

The pricing for the game is also extremely reasonable. Face of Mankind’s monthly fee is only $9.99 a month instead of the usual $15 a month that most MMOs charge. Multi-month subscriptions are also being offered at discounted rates, so there seems to be a plan for everyone.

So good hunting for those who are taking the plunge into FoM, and we hope you lead your factions well.

Cephalonie World of Warcraft

Leading a life of crime in Earthrise

December 30th, 2009

Today’s post-holiday Question of the Week for Earthrise concerns the game mechanics of being (and killing) criminals in the post-apocalyptic MMO. Players who opt to become felons will build up “Criminal Karma”, what seems to be a sort of quantified notoriety. From what the developers are saying, it seems that going outlaw won’t be a trivial choice, given such characters will be kill-on-sight in the more secure regions of Enterra island. Also, it may be difficult to wipe the slate clean if a character has a shady past.

According to Moll, the Earthrise Community Manager: “Criminals cannot clear their records, nor do they generate additional Karma by killing other criminals in safe zones.” She adds that criminals who hunt down other criminals won’t do so to repair their faction standings, rather there may be a good chance of obtaining loot by taking out a fellow wrongdoer. However, beyond such scenarios where ‘evil fights evil’, Earthrise’s law-abiding citizens will have incentives for killing the criminals of Enterra; successfully knocking off criminal players will garner them extra Contribution rewards (faction standing).

The Earthrise developers also stress that the game will have safe(er) zones where the general populace will be protected from criminals by NPC guards. Moll writes: “Extreme criminals need to really watch their back, though. They may suffer a chain of deaths if they are not able to protect themselves for the time needed for their record to clear itself. Criminals should most likely stay away from safe zones during this time in order to not trigger guards and to consider their previous targets, who might be ready for a little revenge.

Kanghi Uncategorized

The Daily Grind: Do you vote with your wallet?

December 30th, 2009

There are certain changes, usually big ones, that don’t exactly produce… positive reactions. In fact, they generally produce screaming rants and huge doses of rage at how they were handled and implemented. You know the sorts we’re talking about. Star Wars Galaxies and the Combat Upgrade. Ultima Online and Trammel. Final Fantasy XI and the nerfs to Beastmaster “catch and release” tactics. All loathed changes, many of which led to an exodus of players.

Really, leaving a game can be the best way to express displeasure with a change. It’s the surest way to send a company the message that they’ve done something that will no longer justify your monthly subscription. On the flip side, your individual impact is small, you once loved the game… a lot of players will choose to rough it out, in hopes that things will improve or with the knowledge that the changes can’t be all that bad. And for games where you have a lifetime subscription or are experiencing it free-to-play, your absence isn’t really a deterrent at all.

So, do you vote with your wallet? When you’re fed up with what’s been done, do you head off for greener pastures? Or are you of the mind that it’s not even worth the bother, that they might well not even tie your departure to the change, even if you say so?

Castres Final Fantasy XI

NCsoft sings a familiar tune with Aion security warnings

December 30th, 2009

If you’ve been watching the increasingly insistent security warnings from NCsoft in the Aion community, your first reaction is probably to assume that it’s another round of hackings a la Guild Wars. Don’t be so quick to jump to that conclusion however, because while the warnings are pretty familiar this is a bit of a different situation.

With Aion’s recent huge (and sometimes hilarious) push to ban gold sellers, the RMT traders are looking for new ways to make a (dis)honest living. And they’re starting with some pretty official-looking phishing attempts in-game. Aion Support Tweeted a warning a while back, and Andrew “Tamat” Beegle echoed the sentiment last night, pointing back to the security warnings on the main site.

Unfortunately, gold sellers are persistent. And while it’s a relief not to have them hanging around in game anymore, they didn’t decide to step away from their computers and find a different way to make a living, they just changed tactics. So let’s be careful out there.

Kiuperli Aion

Breakdown of skirmish rewards for Lord of the Rings Online

December 30th, 2009


The Lord of the Rings Online expansion Siege of Mirkwood has been out for almost a month now, and players are beginning to get a good feel for how things work in the new areas. However, some of the most enjoyable areas can also be the most complicated, and there’s a lot to figure out.

Merric from A Casual Stroll to Mordor is helping with this, and has started a great guide to the skirmish rewards system. The first two parts are all about cosmetic clothing and items, and we have to say it’s a very thorough job. The first guide includes a quick explanation of skirmish marks and how they drop, and follow up with a chart including each type of mark, a screenshot of the tooltip, and where it can be found. Scroll down a bit more and you’ll find a similar chart featuring each type of cosmetic clothing available and the requirements to acquire it. Part two, released this morning, carries the same format and covers items such as cloaks and backpacks.

The guides are a must-read for any Siege of Mirkwood fan, and our thanks to Merric for the time and effort put into them. We look forward to more!

Koeningsmark Lord of the Rings Online

Age of Conan December community letter released

December 30th, 2009

Age of Conan Game Director Craig ‘Silirrion’ Morrison posted the December community letter today, and he’s clearly feeling very optimistic about the future.

The 1.06 update cycle was the focus of most of the letter, with Morrison reminding players that it is currently up and available on the test server, and encouraging players to check it out (particularly the Guild Renown system). The Age of Conan team has put in quite a bit of work and are anxious for players to put it through its paces.

Of course, the other big area of focus was the upcoming expansion Rise of the Godslayer and the excitement of the recent live beta broadcast. The letter also included a quick rundown of where progress on the expansion is right now.

Players had some questions after reading the letter, particularly regarding PVP Towers, and Morrison was quick to step in and chat with the community in the thread, keeping them up to date on what is happening in that arena. The full letter (and thread) can be seen here.

Koeningsmark World of Warcraft