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THQ lists Warhammer MMO for fiscal 2014, has multiple unannounced games ahead

February 3rd, 2012

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Recent rumors held that THQ had canceled its whole 2014 lineup, including Warhammer 40K: Dark Millennium Online. THQ responded shortly after with the cryptic announcement that it “has not made any decisions regarding the planned MMO.”

According to a release calendar in today’s earnings report, DMO is still on. The title is listed in the “Fiscal 2014 and beyond” category (Fiscal 2014 begins in April of 2013, just after the original release date), alongside other games THQ claims are still in the works: Turtle Rock Studio’s unnamed FPS; Volition’s inSane; Homefront 2; and the “Patrice Désilets Original Title.” Additionally, THQ has “four unannounced core titles” for fiscal 2014 and beyond, indicating an intention to remain in business beyond fiscal 2014.

Somewhat closer to home, THQ also has two “unannounced core titles” for fiscal 2013 (this year through March 2013). That’s in addition to UFC Undisputed 3, Darksiders 2, South Park, a new WWE release, Metro: Last Light, and Devil’s Third.

gmaxwell MMOPRG News

See League of Legends’ Ziggs in action — he’ll blow you away

February 2nd, 2012

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It’s Ziggs week at League of Legends as Riot Games pours out the love for this hexplosives-flinging gremlin. A new Champion Spotlight video gives a good overview of this character, highlighting Ziggs’ bomb-happy skills and key strategies for success. If being a Evil Midnight Bomber What Bombs at Midnight appeals to your playstyle, check out the video to see if Ziggs is your soulmate.

As part of the Ziggs celebration, there are two new skins for him in the store — Major Ziggs and Mad Scientist Ziggs — as well as a special skin for Poppy (Scarlet Hammer Poppy).

Check out the Champion Spotlight video after the cut and make sure to read up on Ziggs in our previous coverage of this new character!

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TERA pre-orders available, closed beta access included

February 2nd, 2012

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TERA news is coming fast and furious lately, and luckily for En Masse, today’s blurb is a good one. The game is officially available for pre-order, and as you would expect, there are all kinds of options relating to various gifts and gadgets depending on where (and what version) you purchase. There’s also a bit of beta bribery in the form of automatic access to all five of the closed testing phases that begin this month and continue through April.

What about the editions?

Well, you can choose between standard, digital collector’s, and physical collector’s version, and the latter two come with an in-game mount and a couple of unique necklace items. The physical collector’s edition justifies its $79.99 price point with a cloth map, a soundtrack CD, a handbook, a compass, and a letter of marque. En Masse is also offering a couple of exclusives for purchasing directly through its online store.

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Dutch Supreme Court declares RuneScape theft a real-world crime

February 1st, 2012

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Is stealing a virtual good deserving of a real-world criminal sentence? According to a recent ruling by the Dutch Supreme Court, the answer is “yes.”

The court recently upheld a ruling of a criminal case in which teens attacked another youth and forced him at knifepoint to relinquish his possessions in RuneScape, including an in-game amulet and knife.

The incident happened in 2007, and a lower court convicted the two thieves in 2009. One of the defendants then appealed to the country’s supreme court on the grounds that the stolen goods “were neither tangible nor material and, unlike for example electricity, had no economic value.”

However, the judges declared that these virtual items had value because they represented “time and energy invested” to acquire. The thieves were sentenced to 144 hours of community service.

gmaxwell MMOPRG News

Blizzard job listing mentions ‘product placement’ within its next MMO

January 29th, 2012

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When details of Blizzard’s upcoming casual MMO, code-named Titan, are incredibly scarce due to the developer’s ironclad secrecy, it falls to enterprising fans to ferret out any scraps of information that may exist. One such player on the NeoGAF forums was combing through a Blizzard job posting for a Franchise Development Producer and noted an interesting line that indicated the studio could be mulling over the idea of in-game ads for its next MMO.

The line in question specifies that one of the duties of the position is to “work with major consumer brands to facilitate product placement and licensing within the world of Blizzard Entertainment’s next-gen MMO that enhances the gameplay experience.” Whether this is a sign that we’ll be seeing billboards for Skittles while we raid or that players will be able to get endorsements and decorate their outfits a la NASCAR cars is anyone’s guess.

It’s important to note that the rest of this position entails a number of efforts to promote Blizzard’s “next-gen MMO” outside of the tight-knit gaming sphere, including comics, action figures, and short movies.

gmaxwell World of Warcraft

Why you need these seven samurai in your guild

January 28th, 2012

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More often than not, when the subject of recruiting comes up, guild leaders can easily explain what they don’t want from a potential member. We’ve all seen the usual reasons for wanting to turn someone away, and there have even been a few write-ups that neatly label and describe troublesome members. But what qualities define “good” members?

Sometimes, it’s harder to pinpoint what makes a good guildmate, and the saying “I know it when I see it” usually results. But there are certain types of people that really make a difference in a guild, no matter what playstyle, and we have to look no further than the film The Seven Samurai for a rundown of those types. Recruit these seven members and you’ll be well on your way to creating a great guild atmosphere that will last. Let’s look at who they are in today’s Guild Counsel!

gmaxwell MMOPRG News

En Masse comments on NCsoft TERA lawsuit by Jef Reahard

January 28th, 2012

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En Masse Entertainment has commented on a pending lawsuit by NCsoft that seeks to prevent the North American launch of TERA. As you would expect, there is virtually no detail on the proceedings, but En Masse publishing vice president Chris Lee does come out swinging, saying that the firm “outright rejects” NCsoft’s position and will fight it to the last.

NCsoft has alleged that former employees stole Lineage 3 code and art assets that were used to make TERA, and the firm has already scored a legal victory in Korea that resulted in jail time for some of the ex-staffers.

How all of this affects TERA’s U.S. release is unclear, though Lee says it’s business as usual for En Masse and its fans. “This situation has no impact on our continuing efforts to realize the vision we have for our game. We are committed to making TERA awesome and delivering the game to you on time on May 1st,” he writes.
Source: TERA forums
More coverage: Official site

gmaxwell MMOValue news

Guild Wars 2 devs name their nine favorite skill combos

January 21st, 2012

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We’ve heard plenty about Guild Wars 2′s dynamic content, branching storylines, and lack of a holy trinity, but one feature that hasn’t seen a lot of coverage is the game’s combo system. The combo system is really exactly what it sounds like: It allows a player (or multiple players) to meld different abilities into one powerful gestalt of an attack.

A new article over on IGN gives players some insight into the ArenaNet devs’ favorite skill combinations, such as the mixture of a Necromancer’s Well of Darkness and an Elementalist’s Churning Earth. Used separately, the Well of Darkness blinds players within its area of effect, while Churning Earth causes large amounts of AoE damage. When cast together, though, the addition of Well of Darkness adds another powerful AoE attack to ensure that anyone standing in the area of effect has a really bad day. To get a look at the other eight favorite developer skill combos, just click on through the link below.

gmaxwell MMOPRG News

Star Wars: The Old Republic posts new video for future content updates

January 20th, 2012

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It’s safe to say the past two days haven’t been the best for the nascent Star Wars: The Old Republic, with its bugs, breaks, and bearish concerns. That doesn’t mean that BioWare is packing it in and heading for the hills, however; the studio has just put out a new video detailing the content slated for the game in the coming months. Director James Ohlen lays out several new additions planned for the near future, several of which are features players had been asking for.

PvP will see the addition of a new Warzone as well as an overall ranking system for avid PvP players to track personal progress. UI customization is also coming, starting with a fully resizable and reconfigurable layout. And the Legacy system is being rolled out in full, complete with the promise of new races being available as Legacy rewards for the factions. So if you’re a Star Wars: The Old Republic fan and have been feeling a bit down with recent news, this might help perk you back up.

[Update: A reader named Jon has tipped us off to an article on Gamesradar in which BioWare's Daniel Erickson confirms that the character in today's video is "definitely a Miraluka Sith," which suggests that the Miraluka may be ported cross-faction as part of the Legacy system rewards.]

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Blizzard continuing to make big mechanical changes to Diablo III

January 19th, 2012

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While there’s still no release date set for Diablo III, it seems the release may be further off than some players were guessing, judging by the latest round of sweeping system overhauls. A new post by game director Jay Wilson goes over several major changes being made to the game, starting with the fact that Scrolls of Identify are gone. You have a short casting time to identify and item and that’s it, with no need to carry around a separate item.

The latest changes also remove the Mystic artisan, the Cauldron of Jordan, and the Nephalem Cube. The latter two were removed due to the inclusion of a Town Portal button, making trips back and forth far easier, while the Mystic artisan lacked a sufficiently defined role amidst other item modifications. There’s also a major stat overhaul, which reduces the core attributes to Strength, Dexterity, Intellect, and Vitality. They’re far-reaching changes, and only time will tell how much their impact might slow the game’s release as the team tests the altered systems.

gmaxwell World of Warcraft

The 10 best weapons for shadow priests in patch 4.3

January 19th, 2012

The 10 best weapons for shadow priests in patch 4.3

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Are you a priest? And what do you think are the best weapons for you in patch 4.3? Today we will discuss with you about the ten best weapons of Shadow Priest in Patch 4.3!
When we met here last, I spent a great deal of time calculating the power of trinkets, partially because it’s an important subject and one that’s not easy for a shadow priest to unravel without performing their own research (or reading someone else’s). The real reason: WoW Insider data shows you guys absolutely love reading about trinkets. And why wouldn’t you? Trinkets are the most compelling gear slot to fill. Instead of relying on boring, flat stats, they offer compelling procs.

There are numerous types of weapons available, but for our purposes, we’ll break things down into two distinct categories: one-handed weapons and two-handed weapons. Before we get into specific answers, let’s take on the one question that everyone asks:

Two-handed weapons vs. main-hand plus off-hand

In general, all items that share the same item level have the same stat budget when they’re being designed. But while a main-hand weapon plus an off-hand frill have a similar stat budget to a two-handed weapon, they’re not quite the same. To wit, at i378:
• Fanged Tentacle + Orb of the First Satyr = 400 intellect, 2,333 spellpower, and 525 points of secondary stats
• Scepter of Azshara + Demonic Skull = 400 intellect, 2,333 spellpower, and 516 points of secondary stats
• Stalk of Corruption = 406 intellect, 2,334 SP, and 541 points of secondary stats
• Jaina’s Staff = 406 intellect, 2,334 SP, and 519 points of secondary stats

As you can see, you get a little bit more bang for your buck with a two-handed staff than with a main-hand plus an off-hand. But that’s before enchanting. When you’ve got an off-hand frill equipped, you can use the Superior Intellect enchant to add another 40 intellect to your total.

So which is better? Well, they’re both pretty similar, but if you’re absolutely obsessed about the most marginal of gains (and again, our research shows my audience can’t get enough of marginal gains), then your best route in general is going to be to have a main-hand weapon plus an off-hand.
Read more…

gmaxwell World of Warcraft

Pathfinder Online takes a look at death

January 18th, 2012

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No matter what happens, sooner or later you’re going to die in an MMO. It’s pretty much a given. So it’s probably for the best that the fourth developer blog on Pathfinder Online is all about death — what happens when you die, what happens when another player kills you, and what you can do about it.

The death system is reminiscent in some ways of what would happen on death in EverQuest. You respawn at a predetermined location, and while you keep any equipment you were wearing, the rest of your inventory is on your soulless husk of a body. Retrieve it first and you get everything back. If someone else loots your body first, though, he or she gest a random assortment of items from your inventory and the rest are destroyed.

The blog entry also covers the issue of bounties, player-killing, and attempting to dissuade others from killing players in lawful regions. Players can set bounties on their killers, potentially refreshing the bounty each time said killer is successfully killed in retaliation, making a bounty hunter or group of same very rich indeed. Those interested in Pathfinder Online should check out all the details and keep watching as the game moves through development.

gmaxwell MMOPRG News

Cross-realm raids coming in patch 4.3.2

January 18th, 2012

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Since the introduction of cross-realm dungeons via Real ID, countless players have been clamoring for the feature to be extended to raids, too. Well, countless players, you don’t need to wait much longer. Cross-realm raids will be coming in patch 4.3.2. So sayeth Blizzard:

Coming in Patch 4.3.2 — Cross-Realm RaidsWe previously introduced the ability to form cross-realm parties with Real ID friends, and now with Patch 4.3.2, we’re adding the ability for players to use that same functionality to form raids to run older normal or heroic raids, or participate in Battlegrounds!

This will allow you to join up with your Real ID friends from other realms and:

Form a cross-realm raid and use Raid Finder Jump in to any classic dungeon or raid and be automatically placed in the same instance Join forces and dominate the Battlegrounds Please note, you will not yet be able to run normal or Heroic Dragon Soul with cross-realm Real ID raids.

As we look forward to the BattleTag system, it’s a very exciting time for World of Warcraft. No matter what realm you and your friends are on you’ll be able to team up and take on group content throughout the game.

gmaxwell World of Warcraft

Last chance to bid on retired server blades for charity

January 18th, 2012

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Blizzard’s charity auctions of retired server blades seemed to go pretty well, with each blade going for several hundred dollars on eBay (and all of that money going to St. Jude’s Children’s Research Hospital). Most of them ended before the holidays, which is unfortunate for those of us who missed grabbing the physical representation of a server community near and dear to their heart. But if you play on a European server, you might just be in luck — Blizzard is offering a series of last-chance auctions for EU server blades starting today! Each server blade comes mounted in a nice case with an engraved plate ensuring authenticity, signed by members of the WoW dev team.

The full list of servers and end dates is available on the official Blizzard site. Good luck and happy bidding, EU folks!

gmaxwell World of Warcraft

RIFT’s 1.7 patch filled with content, coming soon

January 16th, 2012

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What’s next for RIFT? Well, the 1.7 patch, for starters. The update is called Carnival of the Ascended, and if it sounds a bit festive, it is. Telaran weddings are in the offing, as Trion is introducing a marriage mechanic to its fantasy MMO. There’s also the new River of Souls Chronicle, which the official forums bill as an “undead adventure for two.”

A new master mode dungeon is coming too, as is an expert dungeon overhaul with more options and better loot for endgame avatars. Finally, there’s a free weekend coming your way on January 19th, and you can return to Telara (or check it out for the first time) for no charge through January 22nd.

gmaxwell RIFT