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Activists target SWTOR’s future same-gender romances

February 1st, 2012

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It looks like the notorious Family Research Council has decided that it’s again time to dust off its pitchforks and light some torches, and this time the organization has Star Wars: The Old Republic in its sights. In a post on the Family Research Council’s website, president Tony Perkins announced that “in a galaxy not so far far away, Star Wars gamers have already gone to the dark side.”

Why are SWTOR players seeing a sudden influx of dark side points? Because, as the group states, “the new video game, Star Wars: The Old Republic, has added a special feature: gay relationships.” Well, not quite — fans of the game know that same-gender romance arcs have been slated to be a post-launch feature since last fall but are still not part of the live game. The FRC is calling on players to think of the children and claims that parents and forum-goers alike are bothered by this “Star Warped way of thinking,” asking them to “show companies who the Force is really with!”

Massively addressed the topic in a 2010 opinion column. You can read the organization’s full statement at the link below.

Kocherberg SWTOR

The world (wide web) of Amalur grows as 38 Studios works on its MMO

January 20th, 2012

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With Kingdoms of Amalur: Reckoning just around the corner and Project Copernicus waiting in the wings, 38 Studios is fattening its golden website for the upcoming feast. The studio has expanded the site devoted to the world that both of these games inhabit, and those looking for hints and portents of the studio’s upcoming MMO would do well to seek lore within its pages.

Describing the website expansion as a “treasure trove” of new info, 38 Studios has added new landing pages, navigation features, and information about one of the game’s races: the Gnomes. The Gnomes are described as “an enigmatic people. They bestow wondrous gifts of knowledge, medicine, and magic to befriend the other kingdoms, yet seldom reveal their plans or intentions to outsiders.” It’s interesting to note that the Gnomes are divided up into three casts, which does tempt the mind into thinking the word “classes.”

Kingdoms of Amalur: Reckoning is the single-player RPG that’s meant to fill the role of a prologue — in both real-world and in-game time — to the much larger Copernicus MMO.

Kocherberg MMOPRG News

Martial Empires Path to Purgatory update brings big content drop

November 17th, 2011

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It’s patch day in Martial Empires, and gamigo has a hellish road in store for fans of the free-to-play action MMO. The Path to Purgatory update features a new survival mode challenge that pits players against hordes of monsters as they carve their way through 32 levels of a gigantic tower.

There’s also a big nasty waiting at the end of the challenge, and that’s only part of the package. The update also features various mounts and battle pets, guild research functionality, and a new quest series that stretches from level one through 55. gamigo is also planning a number of in-game events, according to its latest press release, and you can learn more about Martial Empires on the game’s official website.

Kocherberg MMOValue news

New reforging interface in Patch 4.3

November 16th, 2011

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Let’s face it: Dropdown boxes are awful. The reforging user interface has gotten a significant makeover, eschewing the dropdown menus that required extra clicks to view information in favor of a selection menu that looks and feels cleaner and more streamlined. Fewer clicks are good clicks, am I right?

Kocherberg World of Warcraft

WoW subscriber numbers down to 10.3 million players

November 8th, 2011

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During today’s Activision-Blizzard investor call, it was announced that WoW has a total of 10.3 million players. This is down from the 11.4 million subscribers announced in March 2011. That means that 1.1 million players no longer play the game, or a decline of about 10%.

In the call, Blizzard CEO Mike Morhaime said that the majority of the subscriber loss happened in the east. There was no mention of specific subscriber numbers in the United States. Blizzard also declined to provide a subscriber forecast.

It’s not uncommon to find these numbers rise and fall with the time during an expansion’s life cycle. It is entirely possible that the numbers will increase with the release of Mists of Pandaria.

Kocherberg World of Warcraft

Teenage killer confesses crime in World of Warcraft chat, sentenced to life in prison

November 6th, 2011

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Two teenage boys who raped and murdered a fellow classmate in Victoria, British Columbia recently received a sentence of life in prison with no possibility of parole for 10 years. They weren’t very smart about covering it up, however, as one of the killers confessed his crime to a guildmate in World of Warcraft chat. He did so because he assumed that those chat logs were less likely to be saved.

Kruse Wellwood and Cameron Moffat spent time planning the assault beforehand, and Wellwood even mentioned his desire to do the crime to a guild friend in WoW. Following the 2010 crime, Wellwood logged back in World of Warcraft to talk about the murder to his online girlfriend in Halifax, sending her links of the news reports as proof of his story. Amazingly, his girlfriend mildly chided him to “just don’t do it again.”

The in-game chat logs were part of the mountain of evidence collected by the police. The pair pleaded guilty to the crime.

Kocherberg World of Warcraft

Perfect World introduces The Trials content update

November 2nd, 2011

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Ready yourselves, Perfect World International players, because great trials are coming your way. The latest update to Perfect World Entertainment’s trademark title brings players a new zone, known as Elysium Village, which will provide new quests and content for players level 100 or higher.

But the main attractions of the new update are the new Faction Trials, which are “a set of nine teamwork-based missions that will challenge even the most powerful faction.” Up to 100 players can take part in each trial, and the ultimate goal of said trials is to prevent the ominously named Grand Demon Lord from breaking through to the Perfect World. These aren’t the only new features being introduced with the update, so head on over to the game’s official site to see the full details, and don’t forget to check past the cut for a new trailer.

Kocherberg MMOPRG News

Ghostcrawler introduces you to the Pandaren monk

October 31st, 2011

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Mists of Pandaria is bringing us the new monk class as well as the new Pandaren race, finally making its way to World of Warcraft after years of speculation and wondering. Blizzard Insider, Blizzard’s own internal look at the wheelings, dealings, and development processes of the company, pulled Lead Systems Designer Greg “Ghostcrawler” Street aside and asked him a bunch of questions about the Pandaren, monks, and the newest expansion.

Ghostcrawler discusses the motivations behind the Pandaren and how they differ from the other races of Azeroth, how the monk class came about and was decided upon, and what monk players outside the Pandaren race will have in store for them when they travel the world. One of the more interesting pieces of information is how player character monks who choose to start as a race other than Pandaren will still have a heavy Pandaria-inspired kit and experience, since it is the Pandaren that bring the monk class to both the Horde and the Alliance. Of course, we have extra confirmation that DPS and tank monks will be sporting agility leather gear, and the healer archetype will don intellect-based leather gear.

I don’t believe that I am alone in this observation, but Blizzard has been out and about like crazy talking about the Pandaren and the monk class nonstop. Personally, I’m loving it. The more, the better. Over the years, Blizzard has gone from a very secretive company to pulling back many of the curtains for players and fans alike, with peeks into the development process and getting out ahead of the speculation machine. It’s learned a lot from The Burning Crusade and Wrath days. Hit the jump for the full interview with Greg Street.

Read more…

Kocherberg World of Warcraft

Look at Mists of Pandaria objectively

October 28th, 2011

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At the end of last week’s blizzcon, a new World of Warcraft expansion was announced, and it stirred up quite a ruckus, it can be said that this is a tumultuous week. Any time a new world of warcraft expansion is announced, a flurry of mixed feelings comes with it. Some players are very positive on the newly added Pandaren race, while others seem to have some pretty negative opinions about the pandaren and the expansion in general. The expansion is not released yet, it is too early to say for sure. Let’s look at the Mists of Pandaria objectively.
The new expansion, Mists of Pandaria should be a substantial addition to the game. An array of new features, content, and even a new class will be added to the next expansion. Unfortunately, for a variety of reasons, a few people see the pandaren as a joke. This is due in part to the race actually being a joke made by Blizzard on at least two occasions. Actually, the Pandaren have a long and storied history.
Early in 2005, the pandaren was first introduced in world of warcraft as a April Fool’s joke. The Pandaran were spokesmen for “Pandaren Xpress,” a service where players could buy real food in game. In fact, the Pandarens were, indeed, added to Warcraft III with the Frozen Throne expansion. Moreover, the Pandaren race can be found in the roleplaying game’s Manual of Monsters dating back to 2003. We can see that the new expansion is not a whim. Pandaren has always been in the world of warcraft.
Pandaren will be the first neutral race to explore Azeroth. Pandarens start at level 1 and choose to either side with the Horde or the Alliance at level 10. That’s a World of Warcraft first and should be exciting for lovers of the game. The new class monk will be specialized as a Windwalker while healers will be Mistweavers. These options make the class attractive to a variety of players. In a Challenge mode dungeon, players will be working toward completing the dungeon within a certain amount of time. The talent change coming with Mists of Pandaria is also a touchy subject, but as more information is released about the system more and more players start to realize that the change is probably a positive one.
All in all, Mists of Pandaria is an expansion full of features. The events of the pandaren campaign are so cool, and the pandaren are fascinating, they’re funny. Just think about the 85-90, new Asian inspired zones, Challenge dungeons, the pet battle system, and the new talents, new wow gold guide, if you still don’t like the idea, well, just skip this expansion. Ok, let’s cut to the chase, if you want to perfect your gaming experience, welcome to swagvault and pick up some cheap wow item and safe wow gold.

Kocherberg World of Warcraft

Over the river and through the woods

October 24th, 2011

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Oh, if only it were that simple! And quick. ‘Cause I got my hiking boots on and am raring to go. Heck, I will even wade through rivers of enemy blood to get me some housing! Now you all know what kind of statement that is coming from PvP-challenged me. Sadly, there is still a long wait ahead as there is no real official word on the release of 3.0 and its accompanying features. To be honest, with my all-too-obvious love of housing, I am not entirely sure that the information that trickled out of Korea this past week was more exciting… or painful. TEASE!!

Either way, there is no ignoring the fact that the tantalizing information has come, posted front and center on the Korean Powerwiki for all to see. Thanks to some kind translating, those of us not fluent in Korean can also get a glimpse at what NCsoft has in store for us. Truly, I think that it is only fitting that last week’s focus on a major frustration is followed up by something many are actually looking forward to! In all, some of the information revealed is exciting, some is pleasantly surprising, and some is even disappointing,

Excited about Aion’s upcoming housing or maybe just curious? Cross the threshold past the cut and join Wings Over Atreia as we explore the impending housing opportunities in Atreia.

Read more…

Kocherberg Aion

City of Heroes’ Cord ‘Thinktank’ Carney details Dr. Kane’s Mansion

October 20th, 2011

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Halloween is almost here, and of course that means that many MMOs are gearing up for seasonal events. One of those MMOs is Paragon Studios’ City of Heroes. A new addition to the festivities this year is Dr. Kane’s Mansion, and World Designer Cord “Thinktank” Carney has taken time out of his busy schedule to talk a bit about the creation of City of Heroes’ Halloween event and Dr. Kane’s Mansion.

One of the key challenges, Carney says, was balancing the event so that it’s accessible to new players brought in by the game’s free-to-play transition as well as ensuring that it isn’t a cake-walk for veterans. Also of note is the task of making the event feel dynamic and alive by providing a variety of NPCs you can speak to, a multitude of triggered events, and so forth. For the full article on the making of Dr. Kane’s Mansion, head on over to the official City of Heroes site.

Kocherberg MMOPRG News

CCP Layoffs 20% of Workforce, Focusing on EVE Expansion

October 20th, 2011

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It can be said that this year is a tough year for eve online. In the recent months, eve online has been plagued by various controversy, and early in this month, this situation was changed by an open and candid apology by CCP CEO Hilmar Veigar Pétursson. Today, CCP announced that they will be laying off 20% of their workforce.
Manifest says that EVE expansions, DUST, and WoD have stretched CCP’s resources too thin, so they have made the decision to sharpen our focus. The number of staff will be reduced by 20% worldwide and World of Darkness will be sidelined. Eve Online and Dust 514 – the PS3 shooter that exists within the Eve universe – will become the company’s main focus.
Following this reorganization, we must do a better job by focusing on these priorities:
For the immediate future, our mission is to enrich the vast EVE Universe by strengthening the continuous development of EVE Online while preparing to bring DUST 514 to market on the PS3. We do this in order to realize our ambitious and challenging plan of joining the two in a cross-platform, truly massive online world.
World of Darkness will continue development with a significantly reduced team. This team will continue to iterate and expand on the gameplay and systems they have designed. We will also redeploy creative teams in Atlanta to support the launch of DUST 514.
From today’s statement, we can see that for the most part Eve Online and DUST 514 will not be affected by this; while CCP stated that World of Darkness is definitely not dead, it is not at the point right now, World of Darkness development will continue with a significantly reduced team.
CCP also mentioned that eve online subscriber numbers are higher today than they were this time last year. They conclude that Eve online is in good health. They also say that over the past two months, their subscriber numbers have slid down from their summer peak, which can be attributed to the whole Incarna expansion fiasco. Now they admitted their mistake, they are correcting that now, they will improve the communication with players.
According to CCP Manifest, most of the layoffs will occur in the company’s Atlanta, Georgia offices, with select positions at the Reykjavik, Iceland camp also affected. Sadly, this means some people will lose their job. This is indeed surprising, and not good news at all. I’m an EVE player, and happy to see more resources devoted to that, but from a software development perspective, this is troublesome.
After thinking a bit about it I guess it makes sense. They are too small to do 3 projects in parallel, hope after this reorganization; CCP can bring us more significant works. For most eve online players, don’t hesitate to check swagvault when you have any gaming needs. Choose safe eve isk, Crush your Enemies, Impress Your Friends, Become the big cheese of your clan.

Kocherberg EVE Online

BlizzCon 2011 goodie bag pictures have surfaced

October 20th, 2011

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Though vague on how we came by his goodie bag early, one BlizzCon fan has already posted pics of the bags contents. As expected, the bag contains a mini-Tyrael figure, an authenticator, lots of promotional fliers and a loot card with a redemption code for the Murkablo non-combat pet. That’s it. More pictures can be found on the fan’s Squidoo site.

Kocherberg World of Warcraft

Order & Chaos security compromised, accounts hacked

October 19th, 2011

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Bad news for Order & Chaos Online players today. It would appear that the popular mobile MMO from Gameloft is suffering from some security issues resulting in a number of players’ accounts being compromised.

The issue seems to be stemming from two major holes in the game’s security. There is reportedly an exploit with Gameloft’s website which allows players to change another player’s password, and usernames and passwords are sent between the client and server in plain text, which makes it a breeze for anyone with the smarts to run interception. Hopefully these issues will be fixed soon, but until then, stay tuned in the event that more develops.

Kocherberg World of Warcraft

Ken Levine gives us an update on BioShock for PlayStation Vita

October 18th, 2011

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“We’re still sort of in the paper design stage,” Irrational Games head and co-founder Ken Levine told me this weekend. Sitting in a nondescript conference room four floors above Manhattan’s Union Square, sipping on his second Diet Coke, Levine was referring to the new BioShock game coming to PlayStation Vita, which he announced himself on Sony’s E3 press conference stage earlier this year.

Despite the naming convention, BioShock on Vita isn’t planned as a portable version of the upcoming game, Infinite, or the former two games set in the underwater city of Rapture — at least, not right now. “That’s not the current goal for what we’re doing,” Levine explained. While he admitted that “things can change,” he added, “I think for us, the idea we have is a really good expression on a platform like that [Vita]. It’s a different goal. And it has to sort of have its own voice in the franchise. If it just feels like a quieter voice in the franchise, I don’t think that works. For us.”
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Kocherberg World of Warcraft