
If you want to buy some wow gold or wow item,please click here.
Blizzard played up the Cataclysm expansion as a groundbreaking expansion that would change everything, but the truth is that the Shattering was nothing compared to what is happening to class talent trees in the new Mists of Pandaria expansion. Those giant talent trees we visited every two levels are gone, replaced with six separate choices spread across the course of 90 levels.
To be fair, there are a lot of terrific ideas in what Blizzard is planning to do with our talent trees. Removed are the choices that everyone should make. And yes, Blizzard did say that in Cataclysm, but this time, the designers mean it. What shadow priest doesn’t take Vampiric Touch? What balance druid doesn’t invest that crucial talent point to take Moonkin Form?
But ultimately, if the goal here is to make things easier on the players, to make this a choice that players don’t need to extensively research, Blizzard totally missed the mark.
During the BlizzCon 2011 Class Panel, Greg “Ghostcrawler” Street (lead systems designer) explained the new philosophy for the Mists of Pandaria talent system. The basic points are this:
Blizzard wants you to be able to access new abilities and combinations that you never had before, like a shadow priest being able to cast the (now discipline priest spell) Power Infusion. Blizzard wants to move away from cookie-cutter trees. That means it wants to create a system where there is no wrong choice, where every talent is just as valid as the next. It’s hard to argue with the intent. It wants to make the game more fun (point #1), and it wants to make the game more accessible (point #2). It doesn’t want you having to head to Wowhead every time you ding, nor should you need to read a [your class here] 101 article on WoW Insider to find an already filled out talent tree to copy.
But guess what? These new talent trees they introduced are absolutely counter to the intent of simplification. And as much as Ghostcrawler wants you to believe that there are no wrong answers, there always will be. Always.
Read more…
Mustapha World of Warcraft