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“Peace between Republic and Empire is crumbling. Every world, signs of war.”
Thus begins a two-minute journey through Star Wars: The Old Republic’s setting, as the narrator takes us to a half-dozen worlds where conflict is brewing, people are being stabbed in the back, Bantha raiders are waving sticks above their heads, and players’ mouths are salivating.
This new trailer, Signs of War, is being shown this weekend at the New York Comic Con. While it might not be packed with new information, it’s certainly a pulse-pounding buildup to this December’s launch. From Jedi to Agents, every class gets its little moment to shine in it, packaged between explosions and large-scale conflict.
You can watch the full trailer after the jump!
Castille EVE Online

If you want to buy some EVE iskor EVE item,please click here.
Remember Monoclegate? CCP sure does, and at GDC this week, the company reflected on some lessons learned from its introduction of virtual goods to EVE Online. Associate Producer Ben Cockerill from CCP games offered a candid look at what the team learned through both player response and market data. While the initial launch of virtual goods in Incarna sparked a fierce objection on the forums and even in-game protests and riots, things have settled down quite a bit, and CCP seems confident that it is headed in the right direction now.
Read on for a look at why virtual goods were introduced into EVE Online and what the team has learned so far.
While EVE Online is traditionally a subscription-based game, Cockerill explained that the MMO moved closer to a free-to-play model when PLEX was introduced in 2008. The addition of purchasable game time created a symbiosis between time-rich and time-poor players. The time-poor players want to get into the game quickly, and they’re willing to spend money to catch up. Meanwhile, time-rich players have lots of currency lying around and don’t necessarily want to pay to play. As a result, PLEX opened up a secondary game market that benefits both parties, with CCP, rather than a less-trustworthy outside third-party, reaping the revenue. He added that the most popular PLEX bundle is $104.97, showing that gamers are willing to spend a lot of money on their hobby.
Read more…
gmaxwell EVE Online
EVE – Wardec! The noob is full of rage????

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Hey guys, around 2 days ago I joined a new alliance(TCU) with a base of operations in Null sec, its kinda cool to be down here when you play with people that actually know what they are doing, if they don’t know it then you are going to die like no tomorrow… Now I have to rectify everything I said about EVE ISK, I cant blame the game, I will have to blame the weak sauce players that ruin everything…
Anyway, the point is that my new friendly alliance have around 1000 players around the place.. I am not sure of the exact number but it looks like they are kinda big, they are even friend of the ruskies… As far as I know, No one mess with the ruskies in eve…
Today I notice that one crazy player out of his mind declared war against this beloved alliance (TCU). After asking around of what is going on, I notice that the guy wardeccing us is an ex-member of the corp who is mad because he lost a ship or something like that, now he made a corp of 6 players and declared war on a coalition of 1000+ LOL!!!! I had to roll on the floor and laugh for an hour when I saw that…
How can you be this angry??? You are declaring war against a full established coalition and all you have is a puny piece of crap corporation that only have 6 members… I am not sure exactly what is this guy trying to achieve but it looks like he is simply going to die a lot.
Read more…
gmaxwell EVE Online

Source: EVE website
CCP has just announced its plans for EVE Online’s eighth annual Fanfest. The drunken buffoonery celebration will take place March 22nd through March 24th at the shiny new Harpa Concert Hall and Conference Center in Reykjavik, Iceland.
CCP Tyr has posted the details on EVE’s official website, and there’s a loose itinerary that includes a poker tournament, a battle of the bands, chessboxing, and hey, there might even be some EVE- and Dust 514-related presentations and assorted tomfoolery if things go according to plan.
Tyr says that further info — including flight, accomodation, and access pass availability — will be forthcoming as the event draws closer.
sarah2009 EVE Online, MMOPRG News, MMOValue news

Downtime will be extended on Wednesday, September 21, for scheduled testing of our network. Downtime will be extended by 30 minutes beginning as normally scheduled at 11:00 UTC, and Tranquility is anticipated to return to service at 12:00 UTC.
During this downtime,if need some ISK from swagvault.com, click here
gmaxwell EVE Online

Source: EVE website
Incarna haters rejoice! OK, maybe rejoice is too strong a word, but surely the return of ship spinning is worth a smile or two, amirite?
Today’s second piece of EVE Online news comes courtesy of Torfi Frans Olafsson’s latest blog post. In it, he mentions how CCP is rethinking its captain’s quarters design and working toward reimplementing the ability for bored pod pilots to rotate their cameras around their active ship while docked. The ability disappeared with the introduction of full-body avatars in last summer’s Incarna expansion, and Olafsson says that soon “you will simply be able to board and unboard your ship, toggling between captain’s quarters and ship spinning mode.”
Incarna’s hefty graphical requirements have also inconvenienced players logging in via “craptop” portable computers that lack gaming-quality hardware, and the post says that fixes for this are on the way as well. Finally, there are a few blurbs about improvements to captain’s quarters shaders and new turret graphics. Read all about it at the official EVE website.
gmaxwell EVE Online
from EVE Online CCP,
EVE and DUST 514 Players are on two different platforms – PC and PS3 will be able to communicate and affect the others, this sounds amazing. But how exactly will EVE and DUST 514 players interact with each other? CCP just uncovered part of the secret.
EVE Gate serves as the communal hub for EVE pilots and DUST soldiers. According to the developer, “this is where players from both games can manage their contacts, check in-game mail (when not actually in-game), post on forums, check their calendar for upcoming events or post new events of their own to the calendar.” More features will be added as the development goes on, and some will be DUST-specific, such as battle heatmaps. Read more…
Catalans EVE Online, MMOPRG News
The next EVE Online mass test will take place on Thursday, August 18 at 20:00 UTC, and will be held on the Singularity Server. EVE team will look at changes to the docking and undocking process along with general performance in fleet fights. The SisiLauncher tool is available for this test.
They need at least 350 players to come out and test but 550 would be the ideal number for this test. Testing should last between 60 to 90 minutes and all participants will receive two million skillpoints on Singularity.
Cephalonie EVE Online, MMOPRG News
Eve Online is a much more complex MMO than many others.Here will give new players some info in the first few days and weeks of starting a character in Eve as easily as possible.
It is just meant to teach you how to get your character off the ground in areas such as – Making your character, Making Isk, Setting up your first ships, and other basic concepts.
As Eve tends to be more complex in many areas, there are many times in which the answer to a question will be. The situation and your skills are mainly Factors that affect your choice. Say you wanted to know if you should choose a Thorax or a Vexor for your next Cruiser, and you ask, “Which one is better?”In this case, it depends on your skills.
There are different weapons skills you can have, such as Missiles, Gunnery, and Drones. If you have high drone skills, the Vexor would be the ship for you, while, if you have high gunnery skills, the Thorax would serve you better. Read more…
Mustapha EVE Online, MMOPRG News
EVE Online has released the patch notes for the latest patch on June 9-10 to hit the game, Incursion 1.6.1.
Client Update #1 for Incursion 1.6.1 Released June 9, 2011
This client update fixes two issues introduced with EVE Online: Incursion 1.6.1. It is imperative that you download and install this client update.
•Fixed a crash that was occurring when minimizing the client with the autopilot active.
•Ships will no longer accidentally approach a target when rapidly targeting multiple enemies.
Client Update #2 for Incursion 1.6.1 Released June 10, 2011 Read more…
Castille EVE Online, MMOPRG News

E3 Expo Ends soon! Have you pay attention it for your favorite games yet? If you are not ,let us view
some introduction about it.
E3 Expo is the world’s premier trade show for computer and video games and related products. The show is owned by the Entertainment Software Association (ESA), the U.S. association dedicated to serving the business and public affairs needs of the companies, publishing interactive games for video game consoles, handheld devices, personal computers, and the Internet. For more information, you can visit www.E3Expo.com or www.theESA.com.
E3 Expo takes place June 7-9, 2011, at the Los Angeles Convention Center.
E3 Expo draws tens of thousands of professionals to experience the future of interactive entertainment. The
most influential people leading the most innovative companies in the business attend E3 Expo to see
groundbreaking new technologies and never-before-seen products for computers, video game consoles, Read more…
Kins Aion, Dofus, EVE Online, Final Fantasy XI, Final Fantasy XIV, Maple story, MMOPRG News, RIFT, RuneScape, WAKFU, World of Warcraft

From EVE Online CCP,EVE Online: Incursion 1.6.1 is scheduled for deployment during an extended downtime on Tuesday, June 7.Downtime will begin at 11:00 UTC and is expected to be completed at 13:30 UTC. The Incursion 1.6.1 patch fixes issues introduced with the Incursion 1.6 patch.
•Spotlights were reversed in two Amarr stations. This has been fixed, and Jamyl Sarum is now ready for her close-up, Mr. DeMille.
•Territorial claim unit had reversed light animation in the preview window. This is fixed.
Read more…
gmaxwell EVE Online, MMOPRG News
From EVE Online CCP,
With this release of patch 1.6, EVE team are introducing the new CarbonUI framework into EVE. You shouldn’t see much difference – with this round of changes we have fixed the underlying code, not the user interface itself.
This step was made possible by the UI corification that happened last year. This project was a big engineering undertaking that you can read more about below, to pave the way for taking the EVE UI into the future.
Why CarbonUI?
The UI in EVE is somewhat dated by now, and so was the underlying code that handled the rendering. Read more…
Kocherberg EVE Online, MMOPRG News

When we first heard about Incarna, it was as “Walking in Stations” back in 2006. At the 2006 EVE Online Fanfest, details of the ambitious project were released to excited fans, which was followed by a lengthy devblog from CCP on what would be involved.
On June 21st EVE will open up the interiors of space stations for players to start exploring EVE Online in a completely new way.
Pioneering our first steps into Incarna will be your new Captain’s Quarters –a station-bound seat of power that provides a refuge from the dangers of space and a powerful command platform placing precious information at your fingertips.
They made a quick video sneak preview of Captain’s Quarters. If you are interested in seeing the work-in-progress, check their test servers. Read more…
Kanghi EVE Online, MMOPRG News
Why Hounds?
Learning how to produce your own hounds will be an obvious asset to players that like flying them, and in most areas of the game will also be able to act as a significant income supplement. Because the skills needed to make a hound are a bit more laborious than those needed to start flying them, this guide is particularly useful for players that already possess a repertoire of industrial skills who would either like to start PvPing or are looking to supply tech two ships to friends. Making hounds can also be handy for industrial pilots that live in null-sec and would like to produce war ships locally.
Overview Of Making Tech Two Blueprints
In order to produce hounds, you will need a blueprint. The invention process attempts to convert a breacher blueprint copy into a hound blueprint copy. Because there is only a moderate chance of success, many attempts are usually required, especially if multiple blueprints are desired. The invention process requires many ingredients, most of which are consumed in the attempt. Read more…
Kanghi EVE Online, MMOPRG News