Another PTR build was pushed out today for patch 3.3. The item levels for the Frost level gear are 264. As always, there’s a new assortment of trinkets to select from. Tanks may be interested in the Corroded Skeleton Key. Healers who don’t already possess decent healing trinkets will want to pick up Purified Lunar Dust. For DPS players, you have the choice of a Herkumi War Token or Maghia’s Misguided Quill. The latter is for casters due to the increase in spell power. Can’t comment too much on the physical DPS trinket. That’s a lot of haste.
Another interesting thing to note is that Primordial Saronite is on the vendor. I’m not sure if this will be a permanent change when it goes live. I have a feeling the Primordial Saronite is only obtainable within the Icecrown instance for crafting reasons (like Crusader Orbs).
Anyway, new ranged slot items, trinkets, capes (back pieces), chest pieces, gloves and belts will be available for purchase. And of course, you can exchange an Emblem of Frost for an Emblem of Triumph.
Remember, Emblems of Frost are gained by completing the new weekly raid quests, taking down bosses in Icecrown Citadel or the new Vault of Archavon boss.
For the full list, check out MMO Champion.
Update: You use the Primordial Saronite to purchase recipes in Icecrown. Currently, each recipe costs 1 Primordial Saronite. You also need to be revered with the Ashen Verdict.
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Our tipline just lit up with news that the faction change service discussed so often recently is now available! At least in the US, anyway. One of our super secret to-be-announced new bloggers from the EU mentioned that he doesn’t see it overseas yet, but Rogue specialist Chase Christian is already swapping his Rogue over. Hopefully Europe will have it very soon.
The faction change (accessed via your account management page), in addition to allowing you to flip from Horde to Alliance (and vice versa) also seems to include the ability to change anything else you could change through a character recustomization, such as a name change for the price of $30. We have some picture of the process incoming, so keep an eye on this spot. We’ll have them put together for you in just a moment.
Update: And here are the images of the process. Enjoy!
Update #2: The faction change FAQ has some additional details you might find interesting. There are some mount/reputation restrictions when you switch over that you might want to be aware of before you drop your $30.
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Spinksville, following up to an earlier post concerning a great lore moment in Vengeance Landing, concludes that as a Horde player, Howling Fjord has emerged as the single best overall zone in Wrath. The more I consider it, the more I’m inclined to agree with her. The Fjord has a mostly unified questline that slowly splits off into sub-plots concerning the Kalu’ak and Taunka, and the farther you get, the more you realize the impact your previous actions have had on that little slice of the world (and most of it’s not good). As Spinks observes, it’s a very immersive experience that does a great job of conveying both the moral ambiguity of the Forsaken’s position, and the fact that Northrend’s a continent without a lot of good options. “Forced to choose between the lesser evil and the greater evil,” she writes, “… you had better hope that the greater evil is very bad indeed because it is the only way to justify the things you have had to do.”
That said, I have to admit that Icecrown is also pretty tough to beat lore-wise (with the Matthias Lehner quests being a particularly good touch, and please don’t click that link if you haven’t run into him yet). I haven’t yet played an Alliance toon through Northrend, and Spinks is also a Horde player, so I’d like to get some input from Alliance-side players too. Is the Fjord as good for Alliance as it is for Horde, or are your best questlines elsewhere? If you’re Horde, do you agree that the Fjord was your best questing experience?
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This may seem obvious considering how many changes are coming with patch 3.1, but we’ve been asked the question enough that I’m glad to finally see a confirmation on it: Yes, characters of every class will have their talent points refunded when patch 3.1 hits, Ghostcrawler says.
Reading further into his comments, however, it looks like the amount of changes happening to the talent trees may not be the reason for the free respecs, but rather the result of it. The free respec actually seems to be something that was necessary when implementing Dual Specs, and they went ahead and did some extra fixing and cleaning because of that.
That sort of makes sense, in the past it seems like they’ve mostly tried to target a few classes at a time rather than making heavy changes to all of them all at once. Patch 3.1 has hefty changes for every single class, and I don’t remember very many content patches that had such widespread class changes. One way or another we would all need to respec after dual specs went in, so they saw an opportunity to make some additional changes and they took it. I’m okay with that.
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