Archive

Posts Tagged ‘Patch 3.3’

Breakfast Topic: What class mechanics have you had to learn to deal with?

December 23rd, 2009

In yesterday’s breakfast topic we talked about what dungeons you’ve had to relearn — how to deal with people in them and how to deal with all the pulls. Right in hand with that is the various ways people play their class. Prior to patch 3.3 WoW players could be rather insulated in their groups and techniques. For example, on my server the hunter would always misdirect to the tank. It was a standard thing, and if the hunter didn’t do it, he’d be griped at right away by the entire group. Tanks on my server also generally marked the first kill target, regardless if the tank was a pally tank or a warrior (or death knight or druid or shield-wielding shaman).

Enter patch 3.3 and cross-server grouping via the dungeon finder. Each person from each server now brings with them sometimes extremely divergent styles of play and ways they handle their class. I’ve found the number of hunters that don’t have Feign Death on their toolbar to be astounding. On my server that kind of behavior would be shouted down in a big way. In cross-server groups, it almost seems acceptable.

A successful group leader, especially a successful tank that’s aware of everything going on, will have to strike a balance between getting members to fall in line (for lack of a better phrase), or just ignoring the problems and dealing with poor game play. It’s this coping technique — the ignoring part — that we’re here to talk about today. What are the class and game play mechanics you’ve learned to ignore and just deal with players not understanding?

As a tank I’ve “given up” trying to get people to DPS the right mob, which is something that I’ve more or less demanded previously. Instead, I’ll tend to watch meters and focus my threat generating abilities on the mob the highest DPSer is going after — thereby ensuring, hopefully, a clean trash clear. Of course this isn’t always possible, but I’ve found that since I’ve started to deal with the lack of general understanding of mob kill order my runs have been much less stressful for me, and much less death infused. Of course, a complimentary issue to this is people not understanding threat, but that’s always been the case in every MMO.

As a DPS, I’ve found that not all paladins buff correctly. The number of times I’ve been given Blessing of Wisdom on my hunter is amazing. Kings, please? But alas, it’s just easier to ignore players not knowing how to buff correctly than attempting to correct it.

My views on the issue might be a little fatalistic, since if prompted most players will change their ways. But the point of heroics right now seems to be to farm as many badges as fast as possible. There’s little to no consideration given to loot and general good game play, leaving many of us to have to ask ourselves — what class mechanics are we just going to have to deal with?

World of Warcraft ,

Patch 3.3: Haris Pilton’s got a brand new bag

November 7th, 2009

It was only a matter of time before Blizzard gave us another pre-expansion gold sink, and here it is, ladies and gentlemen. Haris Pilton, Shattrath socialite, has once again started selling her limited-edition accessories, and this time she’s expanded her line with the Portable Hole, a 24-slot BOE bag.

The bag is currently available on the Patch 3.3 PTR, and given the official WoW Twitter account’s tweet earlier in the evening about it, it looks to be here to stay once the patch hits.

Of course, the reason question isn’t who’s going to buy these — anybody who’s already bought a mammoth and a motorcycle is who. The real question is, who’s gonna start selling these for 5k on the Auction House and hope people don’t catch on?

World of Warcraft ,

Patch 3.3: Emblems of Triumph to be the new base emblems

October 9th, 2009

The floor is being raised again. Bornakk has stated that for the time being, the intent is to have everything that drops Emblems of Conquest drop Emblems of Triumph in patch 3.3. This will certainly players allow easier access to tier 9 level gear. Players who may not be at the upper tier of raiding will still gain access to the gear and weapons that will offer them a fighting chance against Arthas. Along with this change, quests like the heroic daily will drop the all new Emblem of Frost which will be the highest level emblem in the game. There are two other methods to obtain these emblems. The obvious route will be to take down Icecrown’s raid bosses. The final method is to complete the new weekly raid quests that offer 10 Emblems as a reward for defeating a certain raid boss.

Hooray for accessibility!

Again, be advised that things may change and these aren’t finalized.

World of Warcraft ,