<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Newslist For MMOValue &#187; patch-3.2</title>
	<atom:link href="http://www.mmovalue.com/newslist/tag/patch-32/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mmovalue.com/newslist</link>
	<description>Enjoy Game Life</description>
	<lastBuildDate>Tue, 07 Feb 2012 07:16:12 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1</generator>
		<item>
		<title>World of Warcraft Patch 3.2 Release Patch Notes</title>
		<link>http://www.mmovalue.com/newslist/2009/08/04/world-of-warcraft-patch-32-release-patch-notes/</link>
		<comments>http://www.mmovalue.com/newslist/2009/08/04/world-of-warcraft-patch-32-release-patch-notes/#comments</comments>
		<pubDate>Wed, 05 Aug 2009 04:18:53 +0000</pubDate>
		<dc:creator>Castres</dc:creator>
				<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[patch-3.2]]></category>

		<guid isPermaLink="false">http://www.mmovalue.com/newslist/?p=542</guid>
		<description><![CDATA[Included with the patch update is a fresh copy of the patch 3.2 patch notes. These notes come directly from the updater that you&#8217;ll download to update your game. Please be aware that Blizzard has lately been releasing an updated version of these later in the day. We&#8217;ll update these notes, in this post, if [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.blogcdn.com/www.wow.com/media/2009/08/ah080409patchnotespic.jpg" border="1" alt="" hspace="4" vspace="4" /></p>
<p>Included with the patch update is a fresh copy of the patch 3.2 patch notes. These notes come directly from the updater that you&#8217;ll download to update your game.</p>
<p>Please be aware that Blizzard has lately been releasing an updated version of these later in the day. We&#8217;ll update these notes, in this post, if that happens.</p>
<p>There are some major highlights to patch 3.2 that we&#8217;ve known about for awhile. They include:</p>
<p>A new battleground in the Isle of Conquest<br />
A new 5, 10, and 25 person dungeon/raid in the Crusaders&#8217; Coliseum<br />
Significant changes to mounts requirements<br />
Class changes<br />
A major update to the Argent Tournament<br />
Arena Season 7 (which will begin sometime soon)<br />
The full patch 3.2 patch notes are after the break, and don&#8217;t forget to check out WoW.com&#8217;s Guide to Patch 3.2 for all our patch coverage.</p>
<p>Update: The notes have been updated to the latest notes released by Blizzard this afternoon.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.mmovalue.com/newslist/2009/08/04/world-of-warcraft-patch-32-release-patch-notes/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Isle of Conquest details released</title>
		<link>http://www.mmovalue.com/newslist/2009/06/15/isle-of-conquest-details-released/</link>
		<comments>http://www.mmovalue.com/newslist/2009/06/15/isle-of-conquest-details-released/#comments</comments>
		<pubDate>Tue, 16 Jun 2009 02:11:51 +0000</pubDate>
		<dc:creator>Catalans</dc:creator>
				<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[call-of-the-crusade]]></category>
		<category><![CDATA[patch-3.2]]></category>
		<category><![CDATA[PvP]]></category>

		<guid isPermaLink="false">http://www.mmovalue.com/newslist/?p=461</guid>
		<description><![CDATA[Vaneras has just released the details for the Isle of Conquest, the new battleground that will be appearing in Patch 3.2, Call of the Crusade. You can read the complete details over on the official forums or check &#8216;em out after the break. There are some key things that everyone should be aware of: IoC [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.blogcdn.com/www.wow.com/media/2009/06/ah060109elwynnforest.jpg" border="1" alt="" hspace="4" vspace="4" /></p>
<p>Vaneras has just released the details for the Isle of Conquest, the new battleground that will be appearing in Patch 3.2, Call of the Crusade.</p>
<p>You can read the complete details over on the official forums or check &#8216;em out after the break. There are some key things that everyone should be aware of:</p>
<p>IoC will be a 40-man battleground. Yes, you read that right. This is the first 40-man content released since Naxx 1.0. That is going to make some old school players very, very happy. I know I&#8217;m already giddy with excitement.<br />
There will be significant use of siege and vehicle combat. This includes going on The Airship Hanger and using parachutes to drop teams onto the enemy keep from above.<br />
You will need to kill a general held up in the enemy keep, much like Alterac Valley.<br />
Reinforcements will be used. Capture resources to boost your strength.<br />
This looks like an amazing new battleground, and one that I&#8217;m sure many of us cannot wait to try out on the PTR. There has been a ton of new information about Patch 3.2 released in the last few days, so it looks like PTR might be soonish. Keep your fingers crossed.<br />
<span id="more-461"></span><br />
The complete statement on the new Isle of Conquest after the break!<br />
An island somewhere off the shores of Northrend. A rock, hardly worth a second look. But as insignificant as it may seem, this is no ordinary place. A sound of thunder as waves crash endlessly against rocky cliffs; a sound of fury as swords clash on the blood-stained fields of this island on the edge of forever.</p>
<p>Welcome to the Isle of Conquest.</p>
<p>The ongoing struggle between Horde and Alliance has turned many once peaceful (and some not-so peaceful) places into theaters of constant war. The Isle of Conquest is the latest such place, set to be the location of a battle of epic proportions over the island&#8217;s precious resources.</p>
<p>An Alliance and a Horde general are fighting for dominance, overseeing the action from the safety of their keeps. Whichever side manages to eliminate the enemy general first will triumph on the island; failure to protect your leader will bring shame, dishonor, and defeat. There is no peace accord here, and it&#8217;s an all-out war between the factions.</p>
<p>Once More into the breach&#8230;</p>
<p>Isle of Conquest, a new battleground scheduled to make its debut in the upcoming content patch, Call of the Crusade, will pitch teams of up to 40 players against each other in a massive battle over this small island off Northrend&#8217;s northern coast. To win, your team will need to make use of the island&#8217;s unique strategic locations including an oil derrick, a siege workshop, and a fully equipped airship hangar. You will deploy devastating siege weaponry on the field; Light have mercy on anyone caught between you and your ultimate target, the general holed up in the enemy keep.</p>
<p>There are five points of interest on the Isle of Conquest for the factions to battle over. Each one offers its own benefits and strategic value. Which one will you claim for your side, and will it be enough to ensure victory?</p>
<p>Capture Locations</p>
<p>Consider your options before storming out of your keep to confront the enemy head-on. Spread throughout the Isle of Conquest are several capturable locations (as seen on the map), each granting a unique strategic advantage to your team.</p>
<p>The Oil Derrick: Located on the northwestern end of the island, this smudge in the Frozen Sea produces enough black gold to run a thousand siege engines. Taking this resource garners precious reinforcements and a continuous flow of honor to the side that controls it.</p>
<p>The Cobalt Mine: This snow-covered assembly, located on the southeastern end of the island, hides untapped supplies that must be harvested. Taking this resource grants reinforcements and a continuous flow of honor to the side that controls it.</p>
<p>The Docks: The western shore&#8217;s docks will further expand your selection of siege weapons with the devastating new Glaive Thrower and the Catapult. Unleash the destruction of the Glaive Thrower upon the walls of the keep, or launch your invading party over the walls to assault the keep from within.</p>
<p>The Airship Hangar: This sturdy steel structure stands on the peak of Mt. Conquest overlooking the eastern side of the island, allowing players to board the airship docked there. This devastating weapon of war is capable of raining death upon the heads of your enemies and destroying enemy defenses. Once onboard the airship, players will find it comes equipped with parachutes enabling a strike team to drop into the enemy keep from above.</p>
<p>The Siege Workshop: Situated right between the Alliance base and the Horde base, this siege workshop occupies a strategic hot spot. Seizing it grants the controlling party the ability to utilize an arsenal of siege vehicles perfectly suited to reducing the enemy keep&#8217;s walls to dust and ashes.</p>
<p>Graveyards: There are five graveyards in the Isle of Conquest that are attached to different points of interest on the map: the Horde base, the Alliance base, an oil spill island in the center of the map (attached to the siege workshop), the northeast corner (attached to the airship hangar), and the southwest corner (attached to the docks).</p>
<p>Main Objectives</p>
<p>The Keeps: The Horde and Alliance keeps sit at opposite ends of the island. These citadels host four easily accessible defensive cannons set on the ramparts, capable of unleashing hot fury onto oncoming attackers. Additional explosives sit safely stowed in the base of the keep along the back wall. At least, they&#8217;re safe as long as they don&#8217;t fall into enemy hands. If they do, though, they can be employed to bring the stone walls down from within.</p>
<p>The General: Holed up behind the keeps&#8217; massive walls, the generals command their forces from a position of relative safety. Should the keep fall and the general be slain, the Isle of Conquest will fall to the victor.</p>
<p>Reinforcements: Isle of Conquest uses a reinforcements system similar to that of Alterac Valley. The clock is ticking and every individual counts. If too many of your comrades fall to the enemy the battle will end in defeat. Killing enemy players will reduce their reinforcements by one for each kill, Once your faction&#8217;s reinforcements reach their limit, so too does your bid for control of the island and the wealth of resources you&#8217;ve fought so hard over.</p>
<p>An island somewhere off the shores of Northrend. A rock, hardly worth a second look. A test of strength. A chance to prove your might, to crush your enemies, to make a difference, a chance for endless glory and conquest.</p>
<p>Will you seize it?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.mmovalue.com/newslist/2009/06/15/isle-of-conquest-details-released/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Upcoming mount changes</title>
		<link>http://www.mmovalue.com/newslist/2009/06/11/upcoming-mount-changes/</link>
		<comments>http://www.mmovalue.com/newslist/2009/06/11/upcoming-mount-changes/#comments</comments>
		<pubDate>Thu, 11 Jun 2009 08:59:33 +0000</pubDate>
		<dc:creator>Catelet</dc:creator>
				<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[breaking]]></category>
		<category><![CDATA[mount-changes]]></category>
		<category><![CDATA[patch-3.2]]></category>

		<guid isPermaLink="false">http://www.mmovalue.com/newslist/?p=458</guid>
		<description><![CDATA[A very big announcement this evening from Zarhym. In the &#8220;next major content patch&#8221; (which means Patch 3.2) the mount system in WoW will be having some significant changes to it. The highlights are as follows: Regular land mounts trainable at level 20 (was 30) Epic land mounts trainable at level 40 (was 60) Regular [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.blogcdn.com/www.wow.com/media/2009/06/ah060809eagle.jpg" border="1" alt="" hspace="4" vspace="4" width="416" height="269" /></p>
<p>A very big announcement this evening from Zarhym. In the &#8220;next major content patch&#8221; (which means Patch 3.2) the mount system in WoW will be having some significant changes to it. The highlights are as follows:</p>
<p>Regular land mounts trainable at level 20 (was 30)<br />
Epic land mounts trainable at level 40 (was 60)<br />
Regular flying mounts trainable at level 60 (was 70)<br />
Regular flying mounts speed increased to a 150% gain (was 60%)<br />
The costs for all the training and mount purchases has been decreased outright, with the exception of the artisan riding skill (epic flying mounts). For all mount costs, faction discounts now apply.</p>
<p>This means that when you hit 60 you&#8217;ll be able to fly around Hellfire and finish all those quests. Leveling from 60 to 68 is going to become easier and more relaxed. You&#8217;ll hit Northrend much sooner with this change.</p>
<p><span id="more-458"></span></p>
<p>The full details after the break.</p>
<p>Apprentice Riding (Skill 75)</p>
<p>60% land mount speed<br />
Requires level 20<br />
Cost: 4 gold<br />
Mount cost: 1 gold<br />
Mail will be sent to players at level 20 guiding them to the riding trainer<br />
Journeyman Riding (Skill 150)</p>
<p>100% land mount speed<br />
Requires level 40<br />
Cost: 50 gold<br />
Mount cost: 10 gold<br />
Mail will be sent to players at level 40 guiding them back to the riding trainer<br />
Expert Riding (Skill 225)</p>
<p>150% flying mount speed; 60% land mount speed<br />
Requires level 60<br />
Cost: 600 gold (faction discounts now apply)<br />
Mount Cost: 50 gold<br />
Can now be learned in Honor Hold (Alliance) or Thrallmar (Horde)<br />
Artisan Riding (Skill 300)</p>
<p>280% flying mount speed; 100% land mount speed<br />
Requires level 70<br />
Cost: 5,000 gold (faction discounts now apply)<br />
Mount Cost: 100 gold<br />
Updated note: Cold Weather Flying will remain unchanged.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.mmovalue.com/newslist/2009/06/11/upcoming-mount-changes/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>New 5-man instance confirmed for future patch</title>
		<link>http://www.mmovalue.com/newslist/2009/04/22/new-5-man-instance-confirmed-for-future-patch/</link>
		<comments>http://www.mmovalue.com/newslist/2009/04/22/new-5-man-instance-confirmed-for-future-patch/#comments</comments>
		<pubDate>Thu, 23 Apr 2009 03:40:11 +0000</pubDate>
		<dc:creator>Kocherberg</dc:creator>
				<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[5-man-instance]]></category>
		<category><![CDATA[patch-3.2]]></category>
		<category><![CDATA[patch-3.3]]></category>
		<category><![CDATA[zarhym]]></category>

		<guid isPermaLink="false">http://www.mmovalue.com/newslist/?p=394</guid>
		<description><![CDATA[There is some much welcomed news on the five player dungeon front tonight. Zarhym has confirmed that there will be a new five player dungeon in an upcoming patch. That dungeon, according to Zarhym, will be comparable to Magister&#8217;s Terrace. No other information is provided on it, other than the promise for a preview when [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.blogcdn.com/www.wowinsider.com/media/2009/04/ah11108zarhym.jpg" border="1" alt="" hspace="4" vspace="4" align="right" /><br />
There is some much welcomed news on the five player dungeon front tonight. Zarhym has confirmed that there will be a new five player dungeon in an upcoming patch. That dungeon, according to Zarhym, will be comparable to Magister&#8217;s Terrace.</p>
<p>No other information is provided on it, other than the promise for a preview when it&#8217;s ready.</p>
<p>Magister&#8217;s Terrace was released in Patch 2.4 and contained higher-than-normal item level equipment and weapons for players. Many people felt that Magsiter&#8217;s Terrace was also the hardest 5-man dungeon introduced into the game at the time.</p>
<p>While there is no indication that this dungeon will be released with patch 3.2, I don&#8217;t think it&#8217;s a wild assumption to make. Blizzard has previously indicated a future patch will also contain a new battleground.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.mmovalue.com/newslist/2009/04/22/new-5-man-instance-confirmed-for-future-patch/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>New details on upcoming 3.x patches</title>
		<link>http://www.mmovalue.com/newslist/2009/02/23/new-details-on-upcoming-3x-patches/</link>
		<comments>http://www.mmovalue.com/newslist/2009/02/23/new-details-on-upcoming-3x-patches/#comments</comments>
		<pubDate>Mon, 23 Feb 2009 10:37:58 +0000</pubDate>
		<dc:creator>Castres</dc:creator>
				<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[guild]]></category>
		<category><![CDATA[guild-ratings]]></category>
		<category><![CDATA[patch-3.1]]></category>
		<category><![CDATA[patch-3.2]]></category>
		<category><![CDATA[patch-3.3]]></category>
		<category><![CDATA[patches]]></category>

		<guid isPermaLink="false">http://www.mmovalue.com/newslist/?p=63</guid>
		<description><![CDATA[Curse is running an excellent story about their time spent last evening with Blizzard developers Jeff Kaplan and Tom Chilton. There&#8217;s a few things we didn&#8217;t know before that are in the article. The major ones are: Patch 3.1 is already done (says Kaplan). Will release Ulduar 10-man and 25-man raids. Patch 3.2 will contain [...]]]></description>
			<content:encoded><![CDATA[<p>Curse is running an excellent story about their time spent last evening with Blizzard developers Jeff Kaplan and Tom Chilton. There&#8217;s a few things we didn&#8217;t know before that are in the article. The major ones are:<br />
Patch 3.1 is already done (says Kaplan). Will release Ulduar 10-man and 25-man raids.<br />
Patch 3.2 will contain a yet to be announced raid instance. Hopefully more on this over the next two day. Release date / timeframe is unknown.<br />
Patch 3.3 will continue the Ashbringer storyline. Release date / timeframe is unknown.<br />
Dance studio to be released after WotLK.<br />
Guild ratings, where guilds get a rating based on PvE/PvP achievements. The idea is being &#8220;tossed around.&#8221;<br />
The other interesting note is that the development team is three patch cycles ahead of the live game. That&#8217;s amazing, in my opinion. And beyond that, they&#8217;re also working on the next expansion. Doesn&#8217;t that raise your eyebrow just a bit? Perhaps we&#8217;ll hear something major in the next few hours&#8230;</p>
]]></content:encoded>
			<wfw:commentRss>http://www.mmovalue.com/newslist/2009/02/23/new-details-on-upcoming-3x-patches/feed/</wfw:commentRss>
		<slash:comments>420</slash:comments>
		</item>
	</channel>
</rss>

